Once Upon A Time In Legoland


Once Upon A Time In Legoland

This exercise was co-created as part of a collaboration day between Geoff Watts and Paul Goddard.


  • 60 minutes


  • A lot of Lego pieces
  • (Optional) A Digital Camera and Photo printer



Ask the group to come up with:

  1. a person from history,
  2. a color and
  3. an object.

Construct a title out of these e.g. The Story of Napoleon and the Yellow Pillow

Set the challenge:

  1. To create a storyboard of this story by building scenes made from Lego.
  2. There will be 3 sprints of 12 minutes (2m plan, 7m build & 3m review)
  3. Each sprint must contain a start and end of the story and be in line with the vision (title)
  4. Each scene must contain some action

If there are multiple teams playing:

  • At the end of Sprint, ask each team to think of a location and then give Team 1’s location to Team 2 and so on. This location must then be incorporated into their story.
  • At the end of Sprint Two, ask them to think of a leisure activity or a secondary character which will then be given to another team

If only one team is playing, throw in a location or character, etc. yourself

Learning Points: 

  • How a vision + self-organization can create a successful product
  • Refactoring is necessary (and a good thing)
  • Getting something done (vertical slice) each sprint (start and finish)
  • Do something simple first then embellish
  • How self-organising teams can be very creative
  • Teams must be able to accommodate change while maintaining a consistent theme
  • Seeing results at the end of the sprint is useful and motivational
  • There should be a sense of pride in what they create


  1. Expand the “definition of done” to include a photograph of each scene
  2. Incorporate feedback from “stakeholders” (the other teams) into the planning of the next Sprint

About Tasty Cupcakes

This content was originally published on Tasty Cupcakes, a community-run website founded by Michael McCullough and Don McGreal after they presented a series of games at Agile2008 in Toronto. The site’s tagline was “fuel for invention and learning.” After 15 years at, the content has found a new permanent home here at Agile Alliance.

The games, techniques, and approaches presented are here to use and explore. All we ask is that you tell others about us and give us some feedback on the games themselves. All of this work is licensed under a Creative Commons Attribution 4.0 International License.

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