XP 2023 Amsterdam, The Netherlands

XP2023 Call for Submissions

INDUSTRY AND PRACTICE

XP 2023 — 24th International Conference on Agile Software Development

Amsterdam, The Netherlands  •  June 13-16, 2023
Conference presented by Agile Alliance

Important Dates

  • Submission deadline: Feb 12, 2023
  • Notification: Mar 26, 2023

* All dates are defined as AoE (Anywhere on Earth).


Submissions

We invite proposals for engaging and experimental sessions oriented toward practitioners. More than presentations, we favor workshops, demonstrations, and interaction based on your experience and practice from working in the industry.

We invite proposals on any topics related to Agile and Lean, but particularly around the theme of the conference: “Whole Team Sustainability”, and the main topics in our schedule:

  • Sustainability

We’re interested in both Sustainability in Agile, making sustainability an integral part of of agile development processes, as well as Sustainability by Agile, using Agile to improve sustainability in different industries. Read more…

 

  • Leadership and Culture

In this track we focus on the shifts in (collective) leadership and culture that evolves when considering whole teams and whole sustainable organizations. Read more…

 

  • Engineering

Agile and in particular XP have had strong engineering practices at the core from the start. The whole team was always inclusive of testing, and quickly extended to operations, birthing the DevOps movement and the quintessential XP++ practices that build up to Continuous Delivery. Read more…

 

  • Product and Design

Great product management is all about getting close to the customer, and getting the whole team close to the customer. But how do we organize so that can be achieved? Read more…

 

  • Process Innovation

Working in a complex environment requires constant renewal of and experimentation in the ways of working. Processes can’t be taken off-the-shelf, but practices to apply and evolve processes can be shared, and that is what we are looking for in this topic. Read more…

 

  • Agile in Education and Training

Much of how we share knowledge around agile takes the form of training and teaching. How do we apply the same agile principles in that process of education? Read more…

 

Sessions can be 30, 60, or 90 minutes, and we have room for half-day in-depth workshops or tutorials. Please excite and surprise us!

The submission should contain the following information:

  • Type and length
    • Talk: 30, 60, or 90 min
    • Tutorial/workshop: 90 min or a half day
  • Abstract: Explain the general topic and highlight the concepts the session is going to cover.
  • Learning outcomes: 1-3 reasons why a participant should choose this particular session and what would be the lessons learned.
  • Process / Mechanics: Rough agenda for the session, session style (lecture, interactive, demo)
  • Target Audience: (e.g. developers, managers, …)
  • Prerequisites required of attendees: (e.g. basic knowledge in …, familiarity with …, … )
  • Level: introductory, practicing, expert
  • Short biography of the speaker(s)
  • And of course, you can also provide any additional information for the pc that helps decide for your submission.

Note that besides an abstract, you should upload a pdf in the submission system. Use this template to get started.

Based on the review comments and with the objective of creating a great conference program, final selections will be made by the program chairs.  

Review Process

Submissions will only be accepted via EasyChair.

Proposals are evaluated on:

  • Relevancy for and inspiration of the participants’ learning
  • Grounded in the proposers’ experience
  • Clear and convincing. Note during the submission phase it competes with other proposals, so convince us of its importance
  • Engaging and involving. Tell us how you make it interesting, attractive, and maybe even entertaining for the participants
  • Novelty
  • Clarity and practicality of the session structure
  • Preferably supporting the conference’s theme: Whole Team Sustainability – and tell us how it is related.

People submitting a proposal will be expected to review and provide feedback on 2-3 other proposals, which will be assigned as part of the review process.

Participation

As the conference is organized as an in-person event, please plan your session to be suitable for face-to-face interaction and prepare to participate in the conference in person in Amsterdam.

The XP conference is a non-profit community event among agile practitioners and researchers organized by volunteers and supported by the Agile Alliance. Usually, a large majority of the XP participants are also speakers and contributors to the conference.

Therefore, all participants will pay the conference participation fee to cover the costs of the event. As an appreciation of your effort, the accepted speakers from this track will receive a reduction from the participation fee.

Conference Theme and Topics

Theme

The theme for XP 2023 is “Whole Team Sustainability”, a many faceted theme centering on the need to band together to solve the complex challenges of our time.

Agile has long focused on the ability to truly work as a whole team, bringing all our different skills and viewpoints to bear on our common purpose. Strong engineering skills working hand-in-hand with top-level product vision, supported and sustained by modern management and a focus on resilience over efficiency.

Resilience also in the form of a healthy and diverse team working at a sustainable pace. After all: “agile processes promote sustainable development.”

The world-wide necessity to take action for our environment makes the need for that philosophy in more aspects of our society starkly clear.

Topics

Throughout the conference we have different topics that we center around. These tracks are focused on different aspects of Agile, different elements of the Whole Team, and can include talks and workshops from both industry as well as academic sources, and encourage interaction between those two as well as the participants.

Leadership and Culture

In this track we want to focus on the aspect of the shifts in (collective) leadership and culture that evolves when considering whole teams and whole sustainable organizations.

Sustainable leadership is all about a systemic and long term worldview, levering cross-boundary networks, exercising influence without authority and recognizing the importance of leading themselves (self as instrument).

Dilemmas that could be addressed in this track are for example:

  • How do you move from plan and predict to sense and respond as a leader/individual and group while the organization around you is still in hierarchical/plandriven mode?
  • What mental models/beliefs have you that hinder the transformation?
  • How do you design/lead an environment for shifting to sense and respond?
  • Moving away from frameworks as the fixed solution to create an environment for organizational agility and what has the leader to do for himself and the organization?
  • Is it the culture that brings the focus on planning and predictability, is it the manager/boss?
  • What does the leader have to do to change the culture to a sustainable whole team culture?

Engineering

Agile and in particular XP have had strong engineering practices at the core from the start. The whole team was always inclusive of testing, and quickly extended to operations, birthing  the DevOps movement and the quintessential XP++ practices that build up to Continuous Delivery.

What happens when we take sustainability into account? Will this influence our Definition of Done or how we look at technical debt?

What are the current up-and-coming practices that true high performing teams are (or should be) adopting? Testing practices? Operations practices? Resilience and observability? Design and refactoring?

How are those and familiar practices applied in new circumstances? In machine learning contexts? In new or popularizing frameworks and patterns?

What new ways of teaching them have you found? How did you get them adopted in new and different ways?

Product and Design

Great product management is all about getting close to the customer, and getting the whole team close to the customer.

But how do we organize so that can be achieved? Sustainable product development is an approach a team or company takes to develop products in order to create positive economic, social, and environmental outcomes. Those outcomes are achieved by setting sustainability product goals and putting in the right level of development procedures, policies, and practices that enable the team to hit those targets.

What are the best ways to align the whole organization around our product strategy? How do we set things up so we can have top-notch design, and deliver continuously? How do we get the customer feedback into the team as directly as possible? How do we measure our progress on our sustainability goals?

What do we do in new circumstances, new types of products and markets, new ways of staying in touch with the customer?

Process Innovation

Working in a complex environment, such as software development, requires constant renewal of and experimentation in the ways of working. Processes can’t be taken off-the-shelf, but practices to apply and evolve processes can be shared.

And how do we make sure our processes don’t cause unintended social and environmental impact? How do we deliver in a way that is good for ourselves and for society in the long term?

What guiding principles do we have that help give us direction in shaping our processes? How do we know we are progressing in a positive direction? How can we help organizations, teams, managers and workers continuously improve their ways of working?

Agile in Education and Training

Much of how we share knowledge around agile takes the form of training and teaching. How do we apply the same agile principles in that process of education? Can agile help in the classroom, and provide that same level of engagement, purpose and belonging that we aim to enable in our teams in industry?

Education provides the means for each generation to pass on its culture, discoveries, successes and failures to the next. Without this, very little in a human context can be sustainable.

Education is also important to formulate, challenge and disseminate ideas, knowledge, skills and values within and between communities, nations and continents. Education is identified as a key element of sustainability-focused strategies.

How is agile used in shaping training? Can it help in the challenges of the education system as it is modernized, scaled up, and adopting hybrid modes of education? What new practices and techniques have proven useful in giving training and workshops? How do those translate onto the workfloor?

Sustainability

Sustainability is growing more important every day. We think agile should play an important role in sustainability. After all: “agile processes promote sustainable development.”

Sustainability has many different aspects: social and economic, but certainly the world-wide necessity to take action for our environment makes the needs for our society starkly clear.

For this track we are looking for contributions that focus on sustainability from two angles (Holyer & Eckstein, 2022):

  • Sustainability in Agile: Sustainability in Agile means making sustainability an integral part of the agile principles and practices. That is being cautious about the harm we’re doing when working in an agile way.
  • Sustainability by Agile: This is about using agile values, principles, and skills to improve sustainability beyond agile software and product development. That means, for example, we might use agile practices and mindset to help address the climate crisis.

Program Committee Co-Chairs

Astrid Claessen, <astrid.claessen@gmail.com>

Sabina Renshof, <sabina.renshof@gmail.com>

Suzanne Lagerweij, <suzanne@lagerweij.com>

Torsten Hansen, <werchmeister@gmail.com>

Wouter Lagerweij, <wouter@lagerweij.com>

 

Questions?

If you have any questions or comments, please contact the track co-chairs.