XP 2022

June 13-17, 2022
Copenhagen, Denmark

CALL FOR SUBMISSIONS

XP 2022 – 23rd International Conference on Agile Software Development

Sponsored by Agile Alliance

June 13-17, 2022

XP is the premier Agile software development conference combining research and practice. It is a unique forum where Agile researchers, practitioners, thought leaders, coaches, and trainers get together to present and discuss their most recent innovations, research results, experiences, concerns, challenges, and trends. Whether you are new to Agile or a seasoned Agile practitioner, XP 2022 will provide an informal environment to learn and trigger discussions.

While the XP conference originally focused on eXtreme Programming and pre-dated the Agile Manifesto, XP 2022 solicits contributions that address all modern Agile approaches as well as the application of Agile to applications including (but not limited to) FinTech, AI/ML, IoT, and other mission-critical systems with global reach.

Agile methods originally favored small, co-located teams, emphasizing face-to-face interaction. While Agile methods have since been successfully scaled up to large and distributed projects, we are now facing new challenges in the Era of Hybrid Work. The Covid-19 pandemic has served as a catalyst of this trend. Hybrid work brings new challenges: not quite distributed, and not quite co-located, but rather individual developers working from anywhere and touching base in the office intermittently. Thus, the theme for XP 2022 is “Agile in the Era of Hybrid Work.”

Location

The XP 2022 conference will be organized in the IT University of Copenhagen (ITU), which is Denmark’s leading university focusing on IT research and education. ITU is located in the center of Copenhagen, the capital of Denmark, and with a short reach to the Copenhagen International Airport.

Program

XP 2022 will consist of a 5-day program with sessions that feature research papers, experience reports, keynotes, panels, workshops, an Agile leadership symposium, an Agile education and training track, lightning talks, networking receptions, and an Open Space evening.

Participation

As the conference is organized as an in-person event (taking into account possible Covid-19 restrictions), all submitters, please plan your sessions to be suitable for face-to-face interaction and prepare to participate in the conference in person in Copenhagen.

The XP conference is a non-profit community event among agile practitioners and researchers organized by volunteers and supported by the Agile Alliance. Usually, a large majority of the XP participants are also speakers and contributors to the conference. Therefore, all participants will pay the conference participation fee to cover the costs of the event.

Submissions

Submissions solicited below will be reviewed by the program committee based on relevance, significance, rigor, novelty, replicability, and quality. In some cases, submissions that have been accepted will be subject to shepherding by a designated committee member.

  • Research Papers [Abstracts due February 7 | Submission deadline February 14]. We invite submissions of unpublished high-quality research papers, full (15 pages) and short (8 pages), related to Agile and Lean software development. Submissions addressing topics across the full spectrum of Agile software development, broadly on Agile, on issues of concern to researchers or practitioners, or both are welcomed.
  • Research Workshops [Research workshop proposals: December 17, 2021]. We invite proposals for full or half-day scientific workshops on topics related to Agile, and welcome existing and new workshop topics.
  • Experience Reports [Submission deadline February 14]. This is an opportunity to share practical experiences through a paper and an accompanying talk. An experience report is a reflection of personal industry experiences including challenges seen, approaches taken – and what worked or didn’t. Submit an abstract with a brief unpublished experience. Accepted proposals will be shepherded.
  • Agile in Education and Training Track [Submission deadline February 14]. This track will provide a forum for those with a vested interest in Agile education and training to share ideas for translating methods, practices, and theory into trainings, courses, curricula, and mentoring programs. We are looking for papers, talks, demos, activities, etc., on techniques and experiences for teaching and training any facet of Lean and Agile software development, especially also concerning remote and hybrid approaches.
  • Industry and Practice [Submission deadline February 14]. We invite proposals for engaging and experimental sessions oriented towards practitioners. Rather than presentations, we favor mini-workshops, demonstrations, games, and interaction based on your experience and practice from working in the industry. Please excite and surprise us! Sessions can be either 30, 60 or 90 minutes, or half-day for in-depth workshops/tutorials.
  • Diversity & Inclusion in Agile [Submission deadline February 14]. This track welcomes lightning talks, case studies and best practices, from both practitioners and researchers, around the topic of diversity and inclusion in Agile software development. We are interested in various viewpoints on the topic and we are welcoming different angles to encourage discussion on the track.
  • Journal First Track [Submission deadline February 14]. XP 2022 has partnered with leading software engineering journals (TOSEM, ESE, JSS, IST) to incorporate journal-first papers into the program. Through this initiative, authors of journal-first papers accepted in the partnering journals will be invited to present their work at the conference, providing an opportunity for the authors to engage directly with the community and contribute to the research component of the conference.
  • Agile games [Submission deadline February 4]. We invite proposals for Agile game sessions, as well as experiences on training and teaching with Agile games.
  • Lightning Talks [Submission deadline March 4]. These are very short talks about experiences, opinions, or ideas on Agile topics. They can be used to generate inspiration, discussion, or as wake-up calls.