In this webinar, Ahmed Sidky discusses Business Agility Innovations and Experiments at Riot Games. Riot Games aspires to be the most player-focused game company in the world. Among many other things, this means that the company is constantly innovating their Riot Operating System (aka “How We Work”) to enable greater value delivery to players by being agile and responsive. Ahmed, Head of Development Management at Riot, shares some “How We Work” innovations and experiments, beginning with an overview of Riot Games followed by a deep dive into how they organize into audience-centric, cross-functional teams across the entire company (including their back office). He also delves into how Agile roles and responsibilities (aka The Riot Hats Model) are used to structure and provide clarity for team leadership roles. Lastly, he presents the latest iteration of Riot’s strategic product management framework and how teams use it to balance a bi-directional (top-down and bottoms-up) workflow.