Design Thinking and Lean are both great methodologies, but some of their techniques can limit the ability to create break-through ideas. By leveraging randomness, play and sketching we can generate a more diverse set of ideas, which ultimately lead to better outcomes.
During new product ideation it is helpful to do rapid sketching to get a breadth of divergent ideas from your team. However, we find that during these sessions it is natural to be boxed in to your existing ways of thinking or to jot down the first idea that comes to the top of your head.
This workshop introduces a new wrinkle on classic ideation methods like crazy eights (each person sketches one idea per minute for eight minutes) to help increase the diversity and creativity of ideas. Using randomness we are able to help individuals stretch their brains orthoganally, bringing in new perspectives layered on top of their existing biases and knowledges. And by using an [optional board game](https://thinking.philosophie.is/making-fun-of-the-enterprise-69dd831e06f3), we create further opportunities for play and creative thinking.
You will leave this workshop with tactics that you can apply tomorrow to generate not only a greater quantity of ideas, but also a greater quality with increased variance. And as a bonus, learn how to break challenging converging sessions with randomness and play as well.
### Sample Agenda
10 min – Intro to Design Thinking, particularly divergent thinking with crazy eights and pitfalls
5 min – why play, randomness & sketching are important
5 min – Robot Drawing Icebreaker (sketching for non sketchers)
30 min – Each individual at each table does a unique crazy eights exercise that brings in randomness and play using a board game (as directed by the moderator). Individuals share their work
10 min – Random prioritization method from the game is selected and tables converge on a “winning” design
15 min – Teams present & wrap up