Abstract/Description

Does your organization have more development teams than User Experience (UX) designers? Have you adopted the Lean UX solution to this problem – a center of excellence of UX designers working 2 sprints ahead of the development team handing off detailed UI designs for developers? If so, you are living an Agile Anti-pattern!

Trying to bridge the Lean UX and Scrum Development divide this “traditional” way is a slippery slope back to waterfall – handoffs, overly complex designs, mismatched expectations and frustration for everyone. However, by keeping the Agile Values and Principles in mind, you can implement a process that allows people to practice Agile development and deliver outstanding user experiences early and often.

In this workshop we will explore how to use face-to-face communication to have “the business” (i.e. UX Designers) work with the developer’s daily to create great experiences. We will also have some hands-on activities to learn about High Tech Anthropology, an Agile practice for creating true empathy for the user within the developers. We will conclude with Mob Design – a practice based on Mob Programming for bringing developers and designers even closer together to co-create UI designs even more rapidly.

Additional Resources

About the Speaker(s)

David Grabel is an enterprise agile coach consulting at Fidelity Investments bringing Agile to the entire organization. He has introduced Scrum, Kanban, XP, and SAFe at both small and large organizations. His previous clients include Vistaprint, Trizetto, Bose, and PayPal where he helped them adopt agile at the team and enterprise level. David has contributed to two recent books: The Agile Enterprise by Mario Moreira and Lean Agile Marketing by Femi Olajiga. He is certified as CSM, CSP, CAL I, KMP II, & SPC. David started his career as a software developer. He became a manager and executive at five startups and three large companies. He was Vice President of Engineering at Monetrics/JM Family Enterprises, Vice President of Internet Technology at Thomson/Gale, and Vice President of Development at Politzer & Haney. He is a board member and former President of Agile New England, a non-profit group dedicated to accelerating the adoption of agile throughout New England. David was the Co-Product Owner for Agile Games 2018. He has spoken at many conferences including Agile 2015 & 2016, Lean Kanban North America and Mile High Agile.