This fun, energetic, and interactive session will explore the concept of experiential learning and how it helps in conveying Agile values and principles which are often misunderstood or abused. The audience will experience games that target each of the three major learning vectors: physical, emotional, and impressional.
This session is for Agile trainers, people looking to learn about Agile in a different way, or anyone who has experienced the challenges in conveying agile concepts. After a quick introduction on the difficulty in learning values and principles, the audience will play four or five games selected to demonstrate different styles and topics.
All games and instructions will be made available on TastyCupcakes.org for reference.