Abstract/Description

More, faster: everybody wants that.

Low productivity makes products late and expensive, frustrating both teams and customers.

But what is productivity? Why is it so hard to measure?

Organizations want higher productivity, but use industrial-age models better-suited to assembling widgets than developing software.

We’ll explore a model that works for software teams.

Learn several ways to boost - or drag down - productivity in your projects.

You’ll walk out with concrete techniques to apply in your context.

Additional Resources

About the Speaker(s)

Tim is a long-time programmer (since 1979), reviewer, speaker, writer. He has been active in many of the big changes in software over the past 36 years (including Design Patterns, Object-Oriented Design, and Agile software development).In addition to his contributions in "Clean Code" and "Agile In A Flash", Tim's articles appeared in the C++ Journal, Pragmatic Bookshelf, InfoQ, CIO, and SmartBear.Tim is one of the crew of experts at Industrial Logic, a premier agile consultancy, eLearning vendor, and thought leader. Here he joins with other industry experts to help people develop the skills that will make them awesome.Tim muses about of his experiences and ideas on the Agile Otter blog and the Industrial Logic company blog.Tim has writing credits in Agile In A Flash, Clean Code, and many articles scattered through old magazines and the world wide web.He is interested in becoming more effective and valuable, and in helping others do the same.