Article List
Writing Good User Stories
by Kelly Waters (2008-04-11)
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Here’s some guidance on writing good user stories…
User Stories Should Be Negotiable
by Kelly Waters (2008-03-19)
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User Stories are not a contract. They are not meant to be precise, detailed specifications of a feature. They should not be fixed in stone…
Software Requirements are a Communication Problem
by Kelly Waters (2008-02-11)
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Let’s face it. There is no perfect solution for capturing software requirements.
Introducing User Stories - PowerPoint Presentation
by Kelly Waters (2008-02-11)
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Here’s a PowerPoint presentation – Introducing User Stories…
How to implement Scrum in 10 easy steps - Step #3: Sprint Planning (Part 1-Clarifying Requirements)
by Kelly Waters (2007-10-03)
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How to plan iterations and gather requirements in Scrum…
What's Wrong With Agile Methods: Some Principles and Values to Encourage Quantification
by Tom Gilb, Lindsey Brodie (2007-06-21)
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Current agile methods could benefit from using a more quantified approach across the entire implementation process (that is, throughout development, production and delivery). The main benefits of adopting such an approach include improved communication of the requirements and, better support for feedback and progress tracking.
This article first discusses the benefits of quantification, then outlines a proposed approach (Planguage) and, finally describes an example of its successful use.
Agile Development: No place for snipers!
by Kelly Waters (2007-04-30)
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Agile Development: Enough's enough!
by Kelly Waters (2007-04-15)
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In agile development, try to apply the 80/20 rule…
How d'you eat an elephant?
by Kelly Waters (2007-03-25)
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Agile Development is all about small, iterative releases
Active user involvement is imperative
by Kelly Waters (2007-03-18)
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In my book, active user involvement is the first principle of Agile Development…
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